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V-Ray for Unreal, update 1 released

V-Ray for Unreal, update 1 released

V-Ray for Unreal, update 1 released Unreal native materials now supported in V-Ray for Unreal, plus viewport rendering, memory and speed optimizations, and compatibility with Unreal Engine 4.22. NewsMay 24, 2019 We’ve just updated V-Ray for Unreal, our revolutionary...
V-Ray Next for Maya, update 1 out now

V-Ray Next for Maya, update 1 out now

V-Ray Next for Maya, update 1 out nowIncludes Maya 2019 compatibility, new memory management features and improved light sampling, plus optimizations to take your workflow to the next level.News May 9, 2019We’ve just launched a new update for V-Ray Next for Maya. The...
V-Ray Next for Modo now available

V-Ray Next for Modo now available

V-Ray Next for Modo now availableCalling all Modonauts! The most powerful V-Ray ever is out now for Modo. Discover how GPU optimizations and new materials can quickly deliver amazing results.NewsApril 24, 2019 © Peter Sandeman & Tom BoothWith V-Ray Next for Modo,...
V-Ray Next for Rhino Out Now

V-Ray Next for Rhino Out Now

V-Ray Next for Rhino Out NowV-Ray becomes project control center and expands capabilities of Rhino and Grasshopper with photorealistic rendering, scene intelligence and asset management.News March 12, 2019© Federico Fernandez & Andrea MontisWe’d like to introduce...
V-Ray Next for SketchUp is here

V-Ray Next for SketchUp is here

V-Ray Next for SketchUp is here A renderer four years in the making. Experience V-Ray’s smartest and most powerful photorealistic rendering in your favorite design program — without any fuss. News February 7, 2019 © David Santos With V-Ray Next for SketchUp we’ve...
V-Ray Next for 3ds Max, Update 1 out now

V-Ray Next for 3ds Max, Update 1 out now

V-Ray Next for 3ds Max, Update 1 out nowFind out how our brand new Viewport IPR, more accurate lens effects and GPU rendering improvements can help you create your best work in no time.News November 29, 2018Scanline VFX — The Meg © Warner Bros. Ent. All rights...
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