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Substance Painter: Spring Has Come!

Substance Painter: Spring Has Come!

Substance Painter: Spring Has Come! Jeremie Noguer on March 15 2018 | News, Substance Painter, Software, Content, Tutorials There is a point in the life of software where you have to take a break from the new and shiny, take a step back and try to figure out how to...
Substance Source: Signature Materials by Daniel Thiger

Substance Source: Signature Materials by Daniel Thiger

Substance Source: Signature Materials by Daniel Thiger Nicolas Paulhac on January 18 2018 | Substance Designer, Substance Source, Content Hello to all material lovers. From the beginning, we promised that Substance Source would be an ever-evolving, always improving...
The Best of Substance 2017: Design

The Best of Substance 2017: Design

We’re proud to share with you the breathtaking art, smart artists, creative studios, and innovative techniques that made 2017 what it was. Today it’s our pleasure to present our favorite design-focused stories with the Best of Substance 2017: Design....
The Best of Substance 2017: VFX

The Best of Substance 2017: VFX

As a new year dawns, the time has come to peer over our shoulders at the past twelve months of Substance. We’re proud to share with you the breathtaking art, smart artists, creative studios, and innovative techniques that made 2017 what it was. Today it’s...
The Best of Substance 2017: Games

The Best of Substance 2017: Games

As a new year dawns, the time has come to peer over our shoulders at the past twelve months of Substance. We’re proud to share with you the breathtaking art, smart artists, creative studios, and innovative techniques that made 2017 what it was. Today it’s...
The Best of Substance 2017: Architecture

The Best of Substance 2017: Architecture

As a new year dawns, the time has come to peer over our shoulders at the past twelve months of Substance. We’re proud to share with you the breathtaking art, smart artists, creative studios, and unexpected techniques that made 2017 what it was. Today it’s...
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