The world’s first fully GPU-accelerated, biased renderer.
Redshift is Everywhere. Maxon’s production-class render engine transforms polygons to pixels on Nvidia Cuda and Apple Silicon. With the initial release of Redshift CPU, users can make use of Redshift’s powerful materials and rendering on any system.
Redshift is Everywhere. In Cinema 4D, Houdini, Maya, 3ds max, Blender, Katana, Vectorworks and Archicad. Redshift is the rendering solution for everywhere you feel creative.