Substance B2M allows you to generate all those PBR outputs from a single input image: base color, normal, metallic, roughness, ambient occlusion
Generate the metallic map
Easily obtain a metallic map from the image using simple tools, or an input mask. This feature is essential when working in PBR.
Full control over microsurface
Control and adjust the finest details of your material thanks to the comprehensive set of parameters exposed by B2M. This includes adjusting the generated roughness map, for PBR.
Substance B2M provides the ability to make
any material tile. You do not need to care
anymore about making your photography tile,
B2M takes care of it for you. You can choose
between 2 modes of tiling: offset or splat.
This allows you to create the base color (or albedo) for PBR and can be done in just a few clicks.
Substance B2M is the only map extractor which can keep the original shapes of your picture among all your maps.
Substance files can be imported in many substance compatible software to simplify your workflow and save you time.