3D Painting Software
Substance Painter is a 3D painting software allowing you to texture, render and share your work.
Use a complete and familiar set of texturing tools: PBR and particle painting, brushes with opacity control, Substance procedural effects, smart materials and smart masks, and fast baking.
Access Substance Source directly into the Substance Painter UI. You can now browse the online library without leaving your project and download materials directly into your shelf*.
Real-Time Physically Based Viewport with Iray Path Tracing
Use and reuse presets and integrated bakers to speed up texturing.
Create and reuse your own mesh-adaptive materials
Create and reuse your own mesh-adaptive mask presets
Integrated 8K Bakers
Bake all your maps (AO, normal, ID, height…) directly within Substance Painter, in square or non-square ratios.
Support for Linux, 8K export, color management, UDIM management and Scripting API make integrating Substance Painter into VFX workflows easier than ever.
8K export (experimental)
Available for Linux
Game engine and portfolio exports
Get 1:1 engine exports and share directly to portfolio sites with dedicated formats.
Here are just a few of the accolades Substance Painter has received from industry leaders:
Polycount Greentooth Awards
Exceptional Software and Exceptional Polycounters
Best Design & Creativity Tool
Best New Application
“Allegorithmic’s newest release offers several tools to help you create stunning, industry-standard texture art.”