This May, Chaos Group invites you to Total Chaos in our hometown of Sofia, Bulgaria. Born from our CG² event, we’ll bring together artists and developers from around the world for two days of behind-the-scenes presentations, sneak peeks at new products, and hands-on workshops.
You can expect to meet experts from a variety of creative industries, including architecture, automotive, games, and visual effects. We’ll host three parallel tracks: Art, Code and Craft. And you can take part in master classes from the world’s top CG experts, and become an accredited pro with V-Ray Certification Exams.
Early bird tickets, with up to 50% off the regular price, will be available until March 10, 2018.
Join us at Total Chaos – the global event uniting the art, science & chaos of computer graphics. Check out our event page for more information.
Now, Rhino users can create photorealistic imagery quickly and easily. We’ve incorporated powerful V-Ray tech, such as GPU and hybrid rendering, adaptive lights and improved denoising. And, with full VRscans support, you can enhance your projects with our library of over 600 lifelike materials.
Join us on February 13 for a special webinar on the new features of V-Ray 3.6 for Rhino. We’ll show you how it can help you hit deadlines and win clients.
MORE POWERFUL GPU RENDERING
Faster, more powerful GPU rendering adds support for on-demand mip-mapping, aerial perspective, displacement, subsurface scattering, matte/shadows, and more.
HYBRID GPU+CPU RENDERING
V-Ray GPU running on NVIDIA CUDA can now take full advantage of all available hardware, including both GPUs and CPUs.
In scenes with many lights, the new Adaptive Lights mode can help you speed up render times by up to 700%.
The entire V-Ray for Rhino interface has been updated and streamlined for a more intuitive, user-friendly workflow.
CLOUD RENDERING EARLY ACCESS PROGRAM
Chaos Group’s seamless cloud rendering service debuts in V-Ray 3.6 for Rhino. To be among the first to try it, click the cloud rendering button in V-Ray for Rhino, or register at chaosgroup.com/cloud.
We’ve just released our 2017 Architectural Visualization Technology Report. With responses from over 5,700 architects and arch viz professionals, it gives a wide-ranging view of the way the industry is working today, and a glimpse at the exciting future for new technologies such as VR and cloud rendering.
V-Ray 3.6 for SketchUp, with full support for SketchUp 2018, is here.
We know that architects and designers love SketchUp’s ease of use and quick modelling features, so we built a version of V-Ray which seamlessly slots into its simple work environment. And our users love it.
With V-Ray 3.6 for SketchUp, we’re bringing cutting-edge features from V-Ray for Max and Maya to SketchUp. For the first time, we’re releasing this version at the same time as Trimble releases SketchUp 2018, so you can start using the newest features of both immediately.
Here’s a rundown of what’s new in V-Ray 3.6 for Sketchup.
Powerful GPU & new hybrid rendering: V-Ray 3.6 for SketchUp includes faster, more powerful GPU rendering capabilities, with added support for aerial perspective, displacement, subsurface scattering, matte/shadows, and more. In addition, V-Ray GPU running on NVIDIA CUDA can take full advantage of all available hardware, including CPUs and GPUs.
Viewport rendering: View your V-Ray renders without ever leaving the SketchUp viewport. Choose which parts of the image you want to render, so you can check that lamp on the table looks just right. Plus, you can blend between your V-Ray render and SketchUp model with the + and – keys.
Smarter UI: We’ve made V-Ray for SketchUp’s interface cleaner and more simple. If you’re lucky enough to own a 4K monitor, you’ll find better support for high resolutions.
Asset manager: It’s easy to lose track of your textures, IES files, and proxy files. Our new all-in-one asset manager gives you an overview of everything in the scene, and allows you to set file paths and create scene archives.
New V-Ray color picker: A new color picker which is simple and powerful. Select color values in Screen sRGB (0–255) or Rendering (0.0–1.0) color space.
Adaptive lights: This timesaver analyzes the lights in your scene, and prioritizes the most important ones. On certain scenes, it’ll cut your render times by up to 700%.
VRscans compatibility: Add incredible levels of realism to your projects with Chaos Group’s library of over 600 photorealistic materials captured with our accurate scanning technology.
CL3VER has developed an interactive and communicative platform for 3D presentations, 3ds Max users who use V-Ray materials have been front of mind. By seamlessly importing V-Ray scene setups into CL3VER, architects and designers can create immersive presentations that help design and purchase decisions get made faster.
The new platform, based on CL3VER’s new photorealistic real-time engine, supports raytraced reflections, global illumination, physically based materials, dynamic daylight, and new visualization styles, allowing AEC professionals who value high-quality visuals to import their existing models directly into CL3VER without having to change anything on the other end.
V-Ray users can make full use of the CL3VER platform and rendering engine not only during the 3D production process to shorten the process of selecting the demanded render views, but also during design review, giving their customers a new, engaging type of content with no additional production efforts.
Full Light Select Render Element – Render individual lights or groups of lights as separate render elements, with full support for global illumination, reflections and refractions for accurate light mixing in post
Cryptomatte – Automatically generate ID mattes with support for transparency, depth of field and motion blur. This will speed up workflows for compositors working in NUKE or Fusion