Select Page
Presenting V-Ray 3.5 for Revit

Presenting V-Ray 3.5 for Revit

Presenting V-Ray 3.5 for Revit

Revit 2018 support + Adaptive Lights for faster renders.
The Bruce C. Bolling Building Mecanoo + SasakiThe Bruce C. Bolling Building Mecanoo + Sasaki

V-Ray for Revit now supports Revit 2018. And with Chaos Group’s Adaptive Lights Technology, you can render scenes with multiple lights up to 8 times faster.

This update is free for all V-Ray 3.x for Revit customers.

Learn more.

Test drive V-Ray 3.5 for Revit free for 30 days.

Try V-Ray for Revit now.

New and improved features include:

Material Library — We’ve added over 500 fully customizable, photorealistic materials

Aerial Perspective in V-Ray GPU — Interactively render atmospheric depth and haze to distant objects and buildings

Material IDs — Easily render object masks and speed up post-production in your favorite image editing application

V-Ray Swarm — Use any networked computers as render nodes, including Mac and Linux machines

And more!

V-Ray 3.6 for Maya is here

V-Ray 3.6 for Maya is here

V-Ray 3.6 for Maya is here

Render faster and composite better with major update.

Chaos Group’s Hybrid Rendering Technology is now available in V-Ray 3.6 for Maya. Now, you can render on NVIDIA CUDA GPUs, CPUs — or a combination of both.

This free update for V-Ray 3.x customers is compatible with Maya 2018.

Learn more.

New and improved features include:

Full Light Select Render Element – Render individual lights or groups of lights as separate render elements, with full support for global illumination, reflections and refractions for accurate light mixing in post.

Cryptomatte – Automatically generate ID mattes with support for transparency, depth of field and motion blur. This will speed up workflows for compositors working in Fusion or Nuke.

NVIDIA NVLink – Supports shared GPU memory across NVLink compatible graphics cards.

MDL materials – NVIDIA’s universal material format is now supported in V-Ray for Maya, allowing designers to apply MDL materials authored in programs like Substance Designer to their assets and scenes.

Viewport 2.0 improvements – V-Ray lights can now illuminate objects in Viewport 2.0, making light setup much easier. Direct support for environmental reflections and V-Ray materials have also been added.

Render Legion and Corona Join Chaos Group Family

Render Legion and Corona Join Chaos Group Family

Render Legion and Corona Join Chaos Group Family

Chaos Group and Render Legion, the makers of Corona Renderer, join forces.

Today is a big day for visualization. We are excited to welcome Ondra, Adam, Jaroslav and the entire Render Legion team to Chaos Group! Corona is fast, it’s easy to use, and renders beautifully. From the beginning, our mission has been to help all artists and designers visualize anything they can imagine, and to push the boundaries of what rendering can do. Render Legion shares this same vision and together we believe that great visualization benefits us all.

The first thing you should know is both Corona and V-Ray are here to stay. Both products will continue to be developed independently by the same teams that you’ve come to trust, with the same level of innovation that you’ve come to expect. Now we can share ideas, research and technology to make both renderers as powerful as possible.

One advantage of being an independent company is you get to choose your own path. What’s exciting about Render Legion is they come from that same mindset, which makes it easy for us to work towards the same vision. Together, we’ll continue our commitment to the industry and to our communities.

FAQ

What just happened?
The entire Render Legion team, and the Corona Renderer, are now a part of Chaos Group.

Why did Chaos Group acquire Render Legion?
Render Legion is a brilliant team, and we share the same passion and vision. By working together, we can make both V-Ray and Corona better — in ways we couldn’t do alone.

Will Render Legion continue to develop the Corona Renderer?
Yes. The core Render Legion team will continue to develop the Corona Renderer with our full support. It’s an excellent product, and we’re committed to its success. In fact, we plan to expand its development team even more.

Will Chaos Group continue to develop V-Ray?
Yes. V-Ray will continue to be a core component of Chaos Group.

What’s next?
We are already working with the Render Legion team to make Corona and V-Ray even better. For example, our DMC sampler will be in Corona 1.7, and we’re already optimizing V-Ray’s dome light with the help of the Render Legion team. And that’s just the beginning.

In general, it’s still business as usual. You still buy both products from the same places; you still talk to the same people; the only update is now everything is under one roof.

More lighting options with V-Ray 3.6 for Nuke

More lighting options with V-Ray 3.6 for Nuke

More lighting options with V-Ray 3.6 for Nuke

Plus Cryptomatte IDs and support for Nuke 11
V-Ray 3.6 for Nuke

We’ve just released an update for V-Ray for Nuke. With version 3.6, you can take advantage of new render elements, and enjoy support for Nuke 11.

This update is free for all V-Ray for Nuke customers.

New features include:

Better Compositing
With the Light Select Render Element in V-Ray 3.6, you can now render the full contribution of any light, or group of lights, including global illumination, reflections and refractions.

Cryptomatte automatically generates ID mattes with support for transparency, depth of field and motion blur.