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WEBINAR: CINEMA 4D IN ARCHITECTURAL VISUALIZATION ON APRIL 25

WEBINAR: CINEMA 4D IN ARCHITECTURAL VISUALIZATION ON APRIL 25

WEBINAR: CINEMA 4D IN ARCHITECTURAL VISUALIZATION ON APRIL 25

Join our free webinar on the 25th of April  2018 (3:00 p.m. CEST) and get an insight into the workflows of four different studios while they highlight their projects.

There is an incredible diversity in architectural rendering styles & techniques. Join our free webinar on the 25th of April (3:00 p.m. CEST) and get an insight into the distinctively creative workflows of four different studios while they highlight their projects.

Learn how visualization professionals use:

  • Cinema 4D to quickly construct previz images
  • Multi-passes to speed up their workflow using either Cinema 4D’s Physical Render engine or Corona, giving them an edge in production speed, adaptability to client wishes and output quality
  • Photoshop to quickly refine their renderings
  • BodyPaint 3D for texturing
  • Sculpting for landscaping
  • MoGraph and third-party plug-ins for asset distribution
  • and much more…

Each studio will introduce their projects during a 15-minute presentation.

Project Focus – Atlelier Crilo (Cristian Farinella) – Cristian Oteiza House

Project Focus – Slashcube (Thomas Vournazos) – Holocaust Memorial

Project Focus – Vudumotion (Dusan Vukcevic) – Exterior

Project Focus – Luxigon (Eric de Broche des Combes) – RONALD O. PERELMAN PERFORMING ARTS CENTER AT THE WORLD TRADE CENTER

At the end of the webinar, you will have the opportunity to ask questions.
Curious? Then visit the studios’ websites and browse their incredible galleries:

Cristian Farinella – www.ateliercrilo.com
Dusan Vukcevic – www.vudumotion.com
Eric de Broche des Combes – www.luxigon.com
Thomas Vournazos – www.slashcube.ch

Kindly note that the number of participants in this webinar is limited, we therefore strongly recommend registering early.

Please register here!

Cinema 4D and MoGraph for Concept Illustration

Cinema 4D and MoGraph for Concept Illustration

Cinema 4D and MoGraph for Concept Illustration

In this free webinar, Leon Tukker will talk about ways to use Cinema 4D in a concept art workflow.

On July 14, 3:00 PM (CEST), Leon Tukker will show you how Cinema 4D’s MoGraph toolset can be used in combination with modifiers to quickly create a 3D scene as a base for a detailed concept illustration.
After exporting into Photoshop, multiple painting and composition techniques will be used to finalize the illustration.

The following topics will be covered:

  • Exploring basic tools and  MoGraph techniques to generate a 3D base
  • Applying tileable textures to create information to work from in Photoshop
  • Painting over the 3D base using various painting and compositing techniques

Register here for free.

About the trainer
Leon Tukker is a freelance concept artist based in Utrecht, the Netherlands. Working for clients like Paramount Pictures and Paizo, Leon uses a combination of Cinema 4D, octane renderer and Photoshop to create designs and illustrations.

Free Webinar: RealFlow | Cinema 4D 2.0

Free Webinar: RealFlow | Cinema 4D 2.0

Free Webinar: RealFlow | Cinema 4D 2.0

Save the Date: September 27, 2017, 6 pm (CEST)

In this webinar on September 27, 6:00 PM – 7:00 PM (CEST), Danish 3D artist and MAXON Cinema 4D Lead Instructor Thomas Andreasen demonstrates the benefits of the 2nd release of RealFlow | Cinema 4D. In an enthralling 1-hour presentation he will shed a light on working with position-based dynamics (PBD) and demonstrate how easily viscous and granular materials can now be created without switching from Cinema 4D to an external application.

Furthermore, the excellent integration will be highlighted with the use of Cinema 4D R19’s updated Sound Effector to drive the fluid animations.

The webinar will go through a complete project workflow from first steps to a completed movie.
After the presentation, Next Limit’s RealFlow product specialist Thomas Schlick will be available to answer your questions during a Q&A session.

Please register here.

MAXON at NAB Show and Adobe Max

MAXON at NAB Show and Adobe Max

MAXON at NAB Show and Adobe Max

Experience the new Cineware for Illustrator and Cinema 4D Release 19 live!

In October, MAXON will be presenting two new products at major creative and broadcast industry events: with Cinema 4D Release 19 and Cineware for Illustrator, MAXON expands its Cinema 4D toolset with forward-looking technologies and lets graphic designers easily add 3D objects to their 2D designs for direct editing in Illustrator CC 2017.

Visit MAXON at the NAB Show in New York on October 18 and 19, 2017, at booth #N264 and experience the first public presentation of the completely new Cineware for Illustrator! You will also see top 3D artists demonstrate the new features available in Cinema 4D Release 19 and the possibilities Cinema 4D offers for motion graphics and VFX.

MAXON will also be sponsoring Adobe MAX in Las Vegas, NV from October 19-20, 2017. Together with the MAXON team, you will have the opportunity to experience Cineware for Illustrator in action. Using this plug-in, graphic designers can import Cinema 4D files into Adobe Illustrator and position 3D objects, edit their surface properties and set up lighting to get the very best out of each individual element. The free plug-in is available for free download here.

MAXON at the IBC 2017

MAXON at the IBC 2017

MAXON at the IBC 2017

Impressive particle animations, charming short films, technical workflows, tips and tricks: The presentations at the MAXON booth were diverse and gave exciting insights into the work on international projects that were created with Cinema 4D.

If you missed a presentation or want to see all presentations at your leisure, visit IBC 2017 Playlist at the MAXON YouTube channel. Enjoy!

For the first show video and the playlist please click here!

X-Particles 4 Available Immediately

X-Particles 4 Available Immediately

X-Particles 4 Available Immediately

This new release opens impressive possibilities for VFX and motion graphics artists

The British simulation specialists have raised the bar once again with the newest version of their particle generator, which is available only for Cinema 4D and includes a wide range of impressive new features. Existing features were also reworked extensively. Version 4 offers improved tools for smoke, fluids and cloth simulations. Of course the new features are also compatible with existing particle modifiers, object deformers, MoGraph effectors as well as Hair and Thinking Particles.

With the new xpEplosiaFX, realistic smoke and fire effects can be created that can also be affected by X-Particles modifiers and generators. Parametric and polygonal objects in the scene can also be used to affect simulations, which makes it possible for users to precisely control their simulations.

With xpSplineFlow, an organic movement can be made to flow along a spline. This feature is perfect for creating realistic-looking fluids simulations.

xpClothFX is a dynamics system specially designed for cloth. Users can simulate the behavior of cloth to let it tear, ripple and much more. The new X-Particles offers Cinema 4D users completely new possibilities for motion design and VFX shots.

A complete overview of all new features and numerous additional videos are available at INSYDIUM’s Website.