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Realimpact, a New Dynamics and Rigid Body Collision Engine
Our new rigid body dynamics engine, supporting up to 6 different types of collision with fulfill all your creative needs. However,what really makes this tool unique in the marketplace is the complete integration with the fluid simulation engine Realflow 4.0 which gives you the power to realistically capture the complex interactions between solids and liquids.
UV Texture Mapping
Applying texture to the surface of a fluid becomes an extremely simple task with Realflow 4.0. Users can now apply texture mapping information both to the polygon meshes and to the particles from within Realflow 4.0. Applying texture mapping information to particles adds a whole new range of possibilities to fluid visual effects.
Motion Blur
Everything is in motion. Realflow 4.0 provides complete support for particle and polygonal mesh motion blur, when used in film or animation sequences, realistically and accurately captures the perceptual effect of high speed motion. Nowadays, it is a ¡°must have¡± feature in software which focuses on dynamic behavior.
Progressive Polygonal Meshes
Realflow 4.0 provides users with the tools they require to increase their productivity. A new polygonal mesh extraction algorithm offers view-dependent mesh refinement. Now mesh resolution can adapt according to camera motion, facilitating the control of detail and ensuring that the amount of detail can be maximized while minimizing scene resource utilixation.
 
Daemons Which Expand Your Creativity
Fluid control capabilities are greatly enhanced by the new Daemons incorporated into Realflow 4.0. Together with the traditional Daemons used to modify the behavior of particles during a simulation we add new ¡°Magic¡±, ¡°Layered Vortex¡± and Spline Daemons which are designed to augment the versatility and control offered to creative designers and artists.
Parameter Animation Without Limits
The new curve editor incorporated into Realflow 4.0 enables the user to animate any parameter at any point in a simulation offering total control over the behavior of all aspects of simulation.
 
Faster Simulations and Increased Complexity via Multithreading
The numerical core of Realflow 4.0 has been redesigned to fully support and exploit up to 32 processors in a single workstation. This facilities faster computation of simulations and the creation of more complex and realistic scenes decreasing turn-around time and enabling users to meet tight deadlines and to satisfy even the most demanding clients.
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