by root | Jan 15, 2018
Texturing Epic Games’ Robo Recall: Substance Painter for VR Workflows Pierre Bosset on May 18 2017 | Stories, Game Epic Games’ Robo Recall is arguably one of the most fun arcade shooter games for Oculus Rift out there. Besides that, it’s also one of the best looking...
by root | Jan 15, 2018
Arkane Studios: Texturing Prey’s Retro-futuristic Visual Style Pierre Bosset on May 12 2017 | Stories, Game Last week Arkane Studios released the highly anticipated and visually stunning Prey. They were kind enough to share some parts of their texturing pipeline for...
by root | Jan 8, 2018
Interior Design: The Fingerprint of Ibrahim Saad Pierre Bosset on March 17 2017 | Substance Painter, Stories, Architecture Who are you? Ibrahim Saad. Where are you based? Cairo, Egypt. What do you do? I’m a CGI artist, I work mainly in...
by root | Jan 8, 2018
The Mill: Creating Kia’s Super Bowl Ad with Substance Claudia Vance on April 22 2017 | Stories, Film/VFX Visual effects studio The Mill creates visual narratives for some of the biggest names in industry and media, including carmaker Kia, whose Super Bowl LI ad...
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