by root | Jan 15, 2018
Arkane Studios: Texturing Prey’s Retro-futuristic Visual Style Pierre Bosset on May 12 2017 | Stories, Game Last week Arkane Studios released the highly anticipated and visually stunning Prey. They were kind enough to share some parts of their texturing pipeline for...
by root | Jan 8, 2018
Hybrids: A Top-Grade Student Short Film Made With Substance Pierre Bosset on August 17 2017 | Substance Painter, Stories, Film/VFX In this interview, we talk with a team of students from Motion Picture in Arles (MOPA), a computer graphics school focusing on 3D...
by root | Jan 8, 2018
VR Car Configurator, Fueled by Substance Pierre Maheut on October 6 2016 | News, Stories, Film/VFX, Design We had the opportunity this week to show a great VR experience at the Paris Motor Show Innovation Forum at Paris. The whole experience was created by Han YU to...
by root | Jan 8, 2018
The art of Car Material Rendering by Jack Darton Pierre Maheut on March 30 2017 | Substance Painter, Stories, Game, Design Who are you? My name is Jack Davies, 25 years old from England. I’m based in a town called Warrington in the Northwest where I have spent most of...
by root | Jan 8, 2018
Industrial Design: Injecting Realism with Substance Pierre Maheut on March 9 2017 | News, Substance Designer, Substance Painter, Game, Design Who are you? Iskander Gallyamov (also known as kenprol). Where are you based? Ufa, Russia. Where can we find...
Recent Comments