Cineware for Illustrator Version 1.0.3 Available
Cineware for Illustrator Version 1.0.3 Available The update for Cineware for Illustrator fixes issues under macOS and Windows Since releasing Cineware for Illustrator in October, our users have supplied us with great feedback. Thanks to the support of...
read moreX-Particles 4 Available Immediately
X-Particles 4 Available Immediately This new release opens impressive possibilities for VFX and motion graphics artists The British simulation specialists have raised the bar once again with the newest version of their particle generator, which is...
read moreMAXON at the IBC 2017
MAXON at the IBC 2017 Impressive particle animations, charming short films, technical workflows, tips and tricks: The presentations at the MAXON booth were diverse and gave exciting insights into the work on international projects that were created with...
read moreMAXON at NAB Show and Adobe Max
MAXON at NAB Show and Adobe Max Experience the new Cineware for Illustrator and Cinema 4D Release 19 live! In October, MAXON will be presenting two new products at major creative and broadcast industry events: with Cinema 4D Release 19 and Cineware for...
read moreFree Webinar: RealFlow | Cinema 4D 2.0
Free Webinar: RealFlow | Cinema 4D 2.0 Save the Date: September 27, 2017, 6 pm (CEST) In this webinar on September 27, 6:00 PM – 7:00 PM (CEST), Danish 3D artist and MAXON Cinema 4D Lead Instructor Thomas Andreasen demonstrates the benefits of the 2nd...
read moreCinema 4D and MoGraph for Concept Illustration
Cinema 4D and MoGraph for Concept Illustration In this free webinar, Leon Tukker will talk about ways to use Cinema 4D in a concept art workflow. On July 14, 3:00 PM (CEST), Leon Tukker will show you how Cinema 4D's MoGraph toolset can be used in...
read moreThe Best of Substance 2017: Design
We're proud to share with you the breathtaking art, smart artists, creative studios, and innovative techniques that made 2017 what it was. Today it's our pleasure to present our favorite design-focused stories with the Best of Substance 2017:...
read moreThe Best of Substance 2017: VFX
As a new year dawns, the time has come to peer over our shoulders at the past twelve months of Substance. We're proud to share with you the breathtaking art, smart artists, creative studios, and innovative techniques that made 2017 what it was....
read moreThe Best of Substance 2017: Games
As a new year dawns, the time has come to peer over our shoulders at the past twelve months of Substance. We're proud to share with you the breathtaking art, smart artists, creative studios, and innovative techniques that made 2017 what it was....
read moreThe Best of Substance 2017: Architecture
As a new year dawns, the time has come to peer over our shoulders at the past twelve months of Substance. We're proud to share with you the breathtaking art, smart artists, creative studios, and unexpected techniques that made 2017 what it was....
read moreFar Cry 5 trailers: how Andrew Averkin relied on Substance
Today, we present you the story of Blur environment artist Andrew Averkin: from his young days growing up in a family of artists in Odessa, to his key role in some awesome projects with one of the greatest VFX studios in the world! Discover how he recently adopted...
read moreZHANG XIAO: HOW I MADE THE ORC
ZHANG XIAO: HOW I MADE THE ORC Meizi Yan on December 21 2017 | Substance Painter, Stories, Tutorials I come from Changde, a beautiful city in China. In university, I majored in film animation and specialized in hand-drawn animation. I started to discover...
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